French publisher Ubisoft has confirmed a placeholder asset produced using AI tools was present in the launch version of Anno 177: Pax Romana. As noted...
San Francisco will play host to XRDC later this month, and as you prepare to attend this premier AR/VR/MR innovation event we want to quickly highlight...
In this 2015 GDC talk, Ubisoft Montreal's Remi Quenin discusses game-changing improvements applied to the programming pipeline of Far Cry 4 that resulted in day-to-day...
In this GDC 2018 talk, Ubisoft's Jason VandenBerghe takes a crack at refining his five domains of play theory to better account for the realities of game...