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Ubisoft confirms it used AI to create some Anno artwork

French publisher Ubisoft has confirmed a placeholder asset produced using AI tools was present in the launch version of Anno 177: Pax Romana. As noted...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Letting Loose and Having Fun in the Rural Villages Along the Seine in France

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Chat with the developers of Scythe: Digital Edition at 12PM EDT

We at Gamasutra do like to dip our toes in the waters of tabletop games on occasion, but today on our Twitch channel we've...

We’re talking to the developer of Moonlighter at 3PM EDT on Twitch

Next week, indie shopkeeping game Moonlighter hits Steam, mixing together the shopkeeping shenanigans of Recettear with procedural dungeon crawling inspired by the older Legend of...

Opinion: Elegance and colonialism in Civ VI’s Rise and Fall

It was always a bit ironic that a game called “Civilization” would be driven by the least civilized interaction between nations.The Civ series has...

How Platinum designed and tuned Nier: Automata to ‘feel’ good

Platinum Games made waves last year with Nier: Automata, an action-RPG about that androids that asks what it means to be human.At the Game Developers...

Learn to build better, more accessible games for PC and VR at GDC 2018

When you arrive in San Francisco this March for the Game Developers Conference you're going to have a lot of cool talks to choose from, so organizers wanted...

Finding the right beats in Cosmo D’s surreal The Norwood Suite

“I think I’m looking at what games can do from a similar wide-eyed place as people who make immersive sims, but I’m coming at...

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