French publisher Ubisoft has confirmed a placeholder asset produced using AI tools was present in the launch version of Anno 177: Pax Romana. As noted...
Today's game makers are doing mind-blowing things with graphics, and at the 2019 Game Developers Conference you'll have a unique opportunity to see how some of...
With massively and procedurally destructible levels in Rainbow Six Siege, it was important for the graphics team to invest in rendering techniques that would allow...
- Michael Christopher Koji Fox, the localization lead for FFXIV’s English release, on the game’s early struggle.In the first part of a documentary series...